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Legend Of Zelda Ocarina Of Time

Legend Of Zelda Ocarina Of Time

Legend Of Zelda Ocarina Of Time

When it comes to the chronology of the Legend of Zelda series, Ocarina of Time is one of the most vital and decisive installments, which is attested by both its placement and the connections with past and future games. According to the book Hyrule Historia, it’s indicated to be the final Zelda game in the pre-split timeline era, which starts with Skyward Sword (which, short after its official announcement, was confirmed to take place before Ocarina of Time).[63] The other games preceding Ocarina of Time are The Minish Cap and Four Swords. Regardless, Ocarina of Time has always been one of the centerpoint games in the chronology, with the events at the end of the game, where Zelda sends Link back to his youth, splitting the timeline. When the official timeline was revealed in Hyrule Historia, the placement of Ocarina of Time in the series was revealed to be of even greater value, as the events of the game actually split the series’s timeline into three branches.
legend of zelda ocarina of time 1

Legend Of Zelda Ocarina Of Time

After publication, Ocarina of Time was featured on a number of compiled lists of best or most influential games, including those of Electronic Gaming Monthly, IGN, and Nintendo Power. The game was placed second in Official Nintendo Magazine’s “100 greatest Nintendo games of all time”, behind only Super Mario Bros. Game Informer ranked it as its 11th favorite game of all time and described it as “untouchable”. In May 2011, IGN held a tournament-style competition celebrating the 25th anniversary of the original The Legend of Zelda’s release in which fans voted Ocarina of Time the greatest Zelda game; it beat Majora’s Mask in the final round. Rockstar Games vice president of creativity Dan Houser stated in 2012, “Anyone who makes 3-D games who says they’ve not borrowed something from Mario or Zelda is lying.” Ocarina of Time has consistently been placed at number one in Edge’s “top 100 games” lists: a staff-voted list in January 2000, a staff- and reader-voted list in July 2007, a list of “The 100 Best Games to Play Today” in March 2009, and a 2013 readers’ poll selecting the 20 best games released since the magazine’s launch in 1993. Edge concluded its 2009 list with, “Ocarina of Time is here in the list not because Nintendo had the power and wisdom to make a great game, but because it had the courage to make a unique one.”
legend of zelda ocarina of time 2

Legend Of Zelda Ocarina Of Time

Thajocoth Mar 30, 2017 0 I was very disappointed by this game, as it didn’t live up to the high standard set by its predecessors. I completed my first run of the gameI was very disappointed by this game, as it didn’t live up to the high standard set by its predecessors. I completed my first run of the game the day I got it to 100% completion, and found it to have very little replay value. The combat is mostly waiting for openings to be able to damage your foes which isn’t real difficulty, it just feels like difficulty. The game is also WAY too linear for a Zelda, with the story taking precedence over the gameplay. While it was really Zelda 2: The Adventure of Link that introduced most of Ocarina of Time’s issues to the series, it was Ocarina of Time that really cemented them into the future installments, making them all part of the regular formula, which knocks my review of this game down much further. It’s a fun enough few hours, but you’re better off getting a much better game in the series, like Link to the Past, Breath of the Wild, the original NES Zelda, Majora’s Mask, Twilight Princess, Link’s Awakening, or the Oracle games (as one connected game; they don’t hold up as well separately.) Any of those will give you more fun for a longer time, more world to explore, and better dungeon puzzles to solve. Even Zelda 2 at least makes more use of vertical space. With VERY few exceptions (one Deku Tree puzzle and the Water Temple), Ocarina of Time’s puzzles are very 2D. Even Link to the Past used height for more of its puzzles than this game did. The graphics might be more 3D, but the gameplay is not.… Expand 1 of 20 users found this helpful
legend of zelda ocarina of time 3

Legend Of Zelda Ocarina Of Time

Thajocoth Mar 30, 2017 0 I was very disappointed by this game, as it didn’t live up to the high standard set by its predecessors. I completed my first run of the gameI was very disappointed by this game, as it didn’t live up to the high standard set by its predecessors. I completed my first run of the game the day I got it to 100% completion, and found it to have very little replay value. The combat is mostly waiting for openings to be able to damage your foes which isn’t real difficulty, it just feels like difficulty. The game is also WAY too linear for a Zelda, with the story taking precedence over the gameplay. While it was really Zelda 2: The Adventure of Link that introduced most of Ocarina of Time’s issues to the series, it was Ocarina of Time that really cemented them into the future installments, making them all part of the regular formula, which knocks my review of this game down much further. It’s a fun enough few hours, but you’re better off getting a much better game in the series, like Link to the Past, Breath of the Wild, the original NES Zelda, Majora’s Mask, Twilight Princess, Link’s Awakening, or the Oracle games (as one connected game; they don’t hold up as well separately.) Any of those will give you more fun for a longer time, more world to explore, and better dungeon puzzles to solve. Even Zelda 2 at least makes more use of vertical space. With VERY few exceptions (one Deku Tree puzzle and the Water Temple), Ocarina of Time’s puzzles are very 2D. Even Link to the Past used height for more of its puzzles than this game did. The graphics might be more 3D, but the gameplay is not.… Expand
legend of zelda ocarina of time 4

Legend Of Zelda Ocarina Of Time

I was very disappointed by this game, as it didn’t live up to the high standard set by its predecessors. I completed my first run of the gameI was very disappointed by this game, as it didn’t live up to the high standard set by its predecessors. I completed my first run of the game the day I got it to 100% completion, and found it to have very little replay value. The combat is mostly waiting for openings to be able to damage your foes which isn’t real difficulty, it just feels like difficulty. The game is also WAY too linear for a Zelda, with the story taking precedence over the gameplay. While it was really Zelda 2: The Adventure of Link that introduced most of Ocarina of Time’s issues to the series, it was Ocarina of Time that really cemented them into the future installments, making them all part of the regular formula, which knocks my review of this game down much further. It’s a fun enough few hours, but you’re better off getting a much better game in the series, like Link to the Past, Breath of the Wild, the original NES Zelda, Majora’s Mask, Twilight Princess, Link’s Awakening, or the Oracle games (as one connected game; they don’t hold up as well separately.) Any of those will give you more fun for a longer time, more world to explore, and better dungeon puzzles to solve. Even Zelda 2 at least makes more use of vertical space. With VERY few exceptions (one Deku Tree puzzle and the Water Temple), Ocarina of Time’s puzzles are very 2D. Even Link to the Past used height for more of its puzzles than this game did. The graphics might be more 3D, but the gameplay is not.… Expand
legend of zelda ocarina of time 5

Legend Of Zelda Ocarina Of Time

The Legend of Zelda: Ocarina of Time is the first The Legend of Zelda game released for the Nintendo 64 and the fifth installment in The Legend of Zelda. It was one of the most highly anticipated games of its age.[4] It is also listed by numerous websites and magazines among the greatest video games ever created.[5] Released in the United States on November 23, 1998, it was the first game in The Legend of Zelda series that was visually displayed in 3D (previous games of the series had a front or top-down view).
legend of zelda ocarina of time 6

Legend Of Zelda Ocarina Of Time

Ganondorf appears and kidnaps Zelda, imprisoning her in his castle. The other six sages help Link infiltrate the stronghold; Link frees Zelda after defeating Ganondorf, who destroys the castle in an attempt to kill Link and Zelda. After they escape the collapsing castle, Ganondorf emerges from the rubble and transforms into a boar-like monster named Ganon using the Triforce of Power. Ganon knocks the Master Sword from Link’s hand; with Zelda’s aid, Link retrieves the Master Sword and defeats Ganon. The seven sages seal Ganondorf in the Dark Realm; still holding the Triforce of Power, he vows to take revenge on their descendants. Zelda uses the Ocarina of Time to send Link back to his childhood. Navi departs and young Link meets Zelda in the castle garden once more, where he retains knowledge of Hyrule’s fate, starting with Hyrule’s decline.

Legend Of Zelda Ocarina Of Time

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